![]() ![]() Call of Duty is just being greedy because it’s Call of Duty and it can. Take Destiny 2, a $60 game at launch three years ago, but one that has since released two $40 expansions and probably $100 in seasonal content in addition to selling in-game cosmetics. Companies have found ways to more than make up the difference. And yet we live in an era where practically every game has some combination of paid DLC, a battle pass, microtransactions or all of the above. ![]() You can argue about whether that change would be justified or not, considering the $60 price has been frozen in place for so long, or that game budgets have ballooned at the same time. In short, while a few big series seem like they’re going to try and squeeze that extra $10 out of players as an “upgrade” fee, I do not believe this means we are headed toward mass adoption of $70 games for this coming generation. Ubisoft too has chosen to embrace Microsoft’s Smart Delivery for Watch Dogs Legion and Assassin’s Creed Valhalla, meaning those won’t be $70. ![]() Cyberpunk has adopted a free next gen upgrade to preserver its consumer-friendly image, so that game will cost $60 as one of the biggest titles of the year. Why? Well for one, other heavy hitters are already not playing this game or showing any signs their games will cost $70. ![]()
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